Unity game “Copout”
Solo project with focus on AI in C#, a cartoony endless driver about escaping the police
AI features including A* pathfinding, behaviour trees and a squad system
Jump Point Search pathfinding in C++
Implementation of the Jump Point Search algorithm in a SDL app, map loader and analysis together with A*
For the last semester of my education I am looking for a ~5 months internship starting in February 2017.
Solid understanding of Object Oriented programming in C++
Experience with C# programming in Unity and .NET
Basic experience with writing shaders in HLSL and CG for Unity
If you have any questions and want to get in contact with me, you can send me an email
I will try to reply as quick as possible.